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    Interface olTileGridOptions

    interface olTileGridOptions {
        extent?: Extent;
        minZoom?: number;
        origin?: Coordinate;
        origins?: Coordinate[];
        resolutions: number[];
        sizes?: Size[];
        tileSize?: number | Size;
        tileSizes?: Size[];
    }
    Index

    Properties

    extent?: Extent

    Extent for the tile grid. No tiles outside this extent will be requested by module:ol/source/Tile sources. When no origin or origins are configured, the origin will be set to the top-left corner of the extent.

    minZoom?: number

    Minimum zoom.

    origin?: Coordinate

    The tile grid origin, i.e. where the x and y axes meet ([z, 0, 0]). Tile coordinates increase left to right and downwards. If not specified, extent or origins must be provided.

    origins?: Coordinate[]

    Tile grid origins, i.e. where the x and y axes meet ([z, 0, 0]), for each zoom level. If given, the array length should match the length of the resolutions array, i.e. each resolution can have a different origin. Tile coordinates increase left to right and downwards. If not specified, extent or origin must be provided.

    resolutions: number[]

    Resolutions. The array index of each resolution needs to match the zoom level. This means that even if a minZoom is configured, the resolutions array will have a length of maxZoom + 1.

    sizes?: Size[]

    Number of tile rows and columns of the grid for each zoom level. If specified the values define each zoom level's extent together with the origin or origins. A grid extent can be configured in addition, and will further limit the extent for which tile requests are made by sources. If the bottom-left corner of an extent is used as origin or origins, then the y value must be negative because OpenLayers tile coordinates use the top left as the origin.

    tileSize?: number | Size

    Tile size. Default is [256, 256].

    tileSizes?: Size[]

    Tile sizes. If given, the array length should match the length of the resolutions array, i.e. each resolution can have a different tile size.